A key element of Psychotronic Gaming is that change must occur.
There is a tendency for campaign settings to remain static, especially mass-produced settings - the same king is King of Kingdom X; the same Cleric is Theocrat of Y; the same dragon menaces trade along the coast of Z; etc.
This seems very close to how comic book continuity morphed from a tool to allow better storytelling into a straight-jacket that suffocates innovation. In Marvel Comics the Fantastic Four always got their powers about 17 years ago and in DC Superman made his debut as Superman about 10 years ago - forever.
If you want your TTRPG campaign to last you CANNOT do this! Change is as critical as keeping strict time records!
Here is an example from Seaward.