The following statements refer to all content published on Harbinger Communications web pages, social media, and other electronic communications generally available on the internet including but not limited to http://http://harbingergames.blogspot.com.
The spells, magic items, skills, game mechanics, and the text used to describe them is designated Open Game Content. This does not include any of the following: proper names of spells, items, game events, locations, characters, character classes, fantasy history events, time periods, political elements, or calendars; personal names of any writer, commentator, player, reviewer, or other such real person; descriptive text of the Seaward Campaign, Blackstone Campaign, Atlantaverse, or other settings, story lines, plot elements, or similar elements; email addresses, website addresses, physical addresses, phone number, or similar contact information.
All of the following are designated Product Identity: proper names of spells, items, events, locations, characters, the specifics of unique character classes, events, time periods, political elements, and calendars; descriptive text of the Seaward Campaign, Blackstone Campaign, Atlantaverse campaign, or other settings, story lines, plot elements, or similar elements; the names, titles, and terms Blackstone Campaign, Seaward Campaign, Far Realms, Atlantaverse, Oberst Sturm, Doctor Wunder, Mage Guild, Sea of Stars, Sailing the Sea of Stars, Duchy of Ekull, Distant Realms, Far Realms, Eiru, Kesh, keshi, County of Ekull, Duchy of Timberlake, Liung Diguo, The Tiny Kingdom, Kaiju Force!, K-Force!, Five Rings, Five Henchmen, Five Items, Five Swords, Five Spells, Five Realms, Five Lairs, Harbinger Games, and Harbinger Communications. All things designated Product Identity are copyright of Rick Stump dba Harbinger Communications.
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc.
and is Copyright 2000 Wizards of the Coast, Inc ("Wizards").
All Rights Reserved.
1. Definitions: (a)"Contributors" means the copyright
and/or trademark owners who have contributed Open Game Content;
(b)"Derivative Material" means copyrighted material
including derivative works and translations (including into other
computer languages), potation, modification, correction, addition,
extension, upgrade, improvement, compilation, abridgment or other
form in which an existing work may be recast, transformed or adapted;
(c) "Distribute" means to reproduce, license, rent, lease,
sell, broadcast, publicly display, transmit or otherwise distribute;
(d)"Open Game Content" means the game mechanic and includes
the methods, procedures, processes and routines to the extent such
content does not embody the Product Identity and is an enhancement
over the prior art and any additional content clearly identified as
Open Game Content by the Contributor, and means any work covered by
this License, including translations and derivative works under
copyright law, but specifically excludes Product Identity. (e)
"Product Identity" means product and product line names,
logos and identifying marks including trade dress; artifacts;
creatures characters; stories, storylines, plots, thematic elements,
dialogue, incidents, language, artwork, symbols, designs, depictions,
likenesses, formats, poses, concepts, themes and graphic,
photographic and other visual or audio representations; names and
descriptions of characters, spells, enchantments, personalities,
teams, personas, likenesses and special abilities; places, locations,
environments, creatures, equipment, magical or supernatural abilities
or effects, logos, symbols, or graphic designs; and any other
trademark or registered trademark clearly identified as Product
identity by the owner of the Product Identity, and which specifically
excludes the Open Game Content; (f) "Trademark" means the
logos, names, mark, sign, motto, designs that are used by a
Contributor to identify itself or its products or the associated
products contributed to the Open Game License by the Contributor (g)
"Use", "Used" or "Using" means to use,
Distribute, copy, edit, format, modify, translate and otherwise
create Derivative Material of Open Game Content. (h) "You"
or "Your" means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that
contains a notice indicating that the Open Game Content may only be
Used under and in terms of this License. You must affix such a notice
to any Open Game Content that you Use. No terms may be added to or
subtracted from this License except as described by the License
itself. No other terms or conditions may be applied to any Open Game
Content distributed using this License.
3.Offer and Acceptance: By Using the Open Game Content You
indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use
this License, the Contributors grant You a perpetual, worldwide,
royalty-free, non-exclusive license with the exact terms of this
License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are
contributing original material as Open Game Content, You represent
that Your Contributions are Your original creation and/or You have
sufficient rights to grant the rights conveyed by this License.
6.Notice of License Copyright: You must update the COPYRIGHT
NOTICE portion of this License to include the exact text of the
COPYRIGHT NOTICE of any Open Game Content You are copying, modifying
or distributing, and You must add the title, the copyright date, and
the copyright holder's name to the COPYRIGHT NOTICE of any original
Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product
Identity, including as an indication as to compatibility, except as
expressly licensed in another, independent Agreement with the owner
of each element of that Product Identity. You agree not to indicate
compatibility or co-adaptability with any Trademark or Registered
Trademark in conjunction with a work containing Open Game Content
except as expressly licensed in another, independent Agreement with
the owner of such Trademark or Registered Trademark. The use of any
Product Identity in Open Game Content does not constitute a challenge
to the ownership of that Product Identity. The owner of any Product
Identity used in Open Game Content shall retain all rights, title and
interest in and to that Product Identity.
8. Identification: If you distribute Open Game Content You must
clearly indicate which portions of the work that you are distributing
are Open Game Content.
9. Updating the License: Wizards or its designated Agents may
publish updated versions of this License. You may use any authorized
version of this License to copy, modify and distribute any Open Game
Content originally distributed under any version of this License.
10 Copy of this License: You MUST include a copy of this License
with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise
the Open Game Content using the name of any Contributor unless You
have written permission from the Contributor to do so.
12 Inability to Comply: If it is impossible for You to comply with
any of the terms of this License with respect to some or all of the
Open Game Content due to statute, judicial order, or governmental
regulation then You may not Use any Open Game Material so affected.
13 Termination: This License will terminate automatically if You
fail to comply with all terms herein and fail to cure such breach
within 30 days of becoming aware of the breach. All sublicenses shall
survive the termination of this License.
14 Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable.
15 COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000,
Wizards of the Coast, Inc.
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