40 years ago today I sat down with a small group of college freshmen and rolled up an Elf. I was only 9 years old. The DM's girlfriend *insisted* that he let me play [thanks, Kim!].
We went into a dungeon - I went first. 90 feet in, I fell into a pit trap and I died.
Another player helped me roll up a replacement, and I rolled a paladin!
The Elf is long gone, but I still have and sometimes play that paladin.
I mentioned to the guy at the bookstore that I was playing. He ordered the books for me and pointed out Traveller, that had just arrived.
I got the monster manual for Christmas.
In the years since I have played and sometimes run:
2300 AD, Aberrant, Indiana Jones, Aftermath!, Alternity, Amber, Ars Magica, Beyond the Supernatural, BESM, Boot Hill, B&B, Bureau 13, CoC , Castles and Crusades, Champions , oWoD, Chivalry and Sorcery, Conan, CORPS, Cyberpunk and FNFF, DC, Elric!, EotPT, Fading Suns, FUDGe and Fuzion, Gangbusters, Ghostbusters, Space Opera, Godlike, HackMaster (both versions, early memebr of the HMGMA and early pre-orderer of books), HARP, Heros Unlimited, In Nomine, Jorune, Marvel, Mechwarrior, Mercenaries, Spies, and Private Eyes, Metamorphosis Alpha, MERP, Morrow Project, Ninjas and Stupid Guys, Over the Edge, Palladium, Paranoia, Pendragon, Prime Directive, Psiworld, Rifts, Robotech, RuneQuest, Sailor Moon, Shadowrun, Space 1889, Spacemaster, Star Frontiers, Star*Drive, Star Trek (most versions), Superworld, Bushido,Talislanta, TMNTAOS, TFOS, Timelords, TOON, Top Secret, TORG, Traveller (all versions, although the LBBs are best), Trinity, Twilight 2000, and, of course, D20, D6, and GURPS.
And my favorite non-D&D game, Rolemaster.
I am certain I missed a few.
My wife and I spent our second date playing WEG's Star Wars. Half of all the Christmas presents I have ever received are RPG related. I have met amazing people at gaming tables and many a friendship has been forged over badly-photocopied character sheets.
On the 16th and 17th (Thursday and Friday this week) I will be having a 50% off sale at RGNow.
Today, though, is a special giveaway to celebrate!
I will be posting this on Google+ under 'public' and my collection for 'tabletop roleplaying games' and in a few communities. Tomorrow morning the Fun Lads Four will make a list of everyone who makes a comment on one of these entries and my dear wife will randomly draw two names.
Those two people will get a prize! The can choose from
1) A free copy of The Book of Seaward - my complete add-on rules for AD&D 1e that are never sold.
or
2) Free copies of all of my stuff on RPGNow.
or
3) A write up of the top four levels of Skull Mountain, including the sublevels
0r
4) I create a new, custom adventure for them in one of the following game systems: D&D 1e, 2e, 3e; Rolemaster; HERO; Classic Traveller.
Good luck and good gaming!
A blog for Rick Stump, gamer since 1977. Rants from my fevered brain about Old School Gaming, the state of the industry, my ongoing campaign (it began in 1979) and the supplements created by Harbinger Games
Showing posts with label B/X. Show all posts
Showing posts with label B/X. Show all posts
Wednesday, March 15, 2017
Monday, November 7, 2016
Play Report: Castle Amber Second Session
Report on the first session is here. I have notes on how I changed the module to include creatures from Spelljammer, Star Wars, Traveller, the Elric series, and more in that entry.
We left the heroes in the interior garden after a girl with golden skin had given them a silver key.
The party continued down the path, careful to never leave it (especially after watching the trees tear a bear in twain. They ignored the squirrels with golden acorns and saw the goat-man tell the terrible troll that his big brothers were right behind him. At this point Son #3 used his 18 Charisma and leadership abilities to convince the troll that a richer, fatter adventuring group would be along any moment.
We left the heroes in the interior garden after a girl with golden skin had given them a silver key.
The party continued down the path, careful to never leave it (especially after watching the trees tear a bear in twain. They ignored the squirrels with golden acorns and saw the goat-man tell the terrible troll that his big brothers were right behind him. At this point Son #3 used his 18 Charisma and leadership abilities to convince the troll that a richer, fatter adventuring group would be along any moment.
Sunday, October 23, 2016
Adding to Appendix N: Clark Ashton Smith, the Beast of Averoigne, Castle Amber, and Horror. A scattered bit of writing.
There will be spoilers for Clark Ashton Smith tales and for the module Castle Amber within - be warned!!
note: written late and editing will be done in a day or three.
Every Halloween I run my players through a classic module. This year it is Castle Amber.
note: written late and editing will be done in a day or three.
Every Halloween I run my players through a classic module. This year it is Castle Amber.
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