Hard to say. But I will go with this one.
In Lew Pulsipher's Tonilda campaign there are two main places of dread: Skystone Castle and Mount Thunder. The party was deep beneath Mount Thunder and already weak when we were hit by an ambush of Pyromancers. After a hard fight they fled and we were out of spells and low on hits.
And the pyromancers had alerted the Ogre King - the entire tribe was on the way to slay us.
We could not leave the way we came in, so we had to head to the arch, a long, narrow, stone arch bridge over a vast abyss. When we arrive it is held by a balrog.
Yes, really.
I was playing Andune, my then 6th/6th cleric/magic-user. He was at 24.5 hit points (Lew and I both track 1/2 hit points) but had a good armor class and a Mace of Disruption, meaning I had a shot at disrupting him. I was also the only guy above single-digit hit points.
I read a Scroll of Protection vs. Fire and ran out to fight.
4 rounds later I am at 6.5 hits and he's going strong. We tie initiative. W have the same dex. Same weapons speeds. Simultaneous hit.
We both hit.
I do minimum damage, 2 points.
He does minimum damage - 6 points.
I roll for disruption - natural 20!
The balrog is sent away, I collapse, the party drags my barely-alive carcass over the bridge. We spend 2 hours hiding in a closet to avoid the ogres.
Andune kept the balrog's whip and put it over the mantle at his tower.
A blog for Rick Stump, gamer since 1977. Rants from my fevered brain about Old School Gaming, the state of the industry, my ongoing campaign (it began in 1979) and the supplements created by Harbinger Games
Showing posts with label RPGaDAY. Show all posts
Showing posts with label RPGaDAY. Show all posts
Thursday, August 18, 2016
Tuesday, August 2, 2016
RPGaDAY: Best Session of the Last Year
This was a rough one to choose, but luckily I already gave a write up here.
Monday, August 1, 2016
RPGaDAY: Dice
I prefer dice but I also have two dice rolling programs on my phone and, Back in the Day, I even used (someone else's) Dragonbone die roller.
All else being equal I like dice in and of themselves. They can be very decorative, they make fine gifts, and they are a physical reminder of the randomness of our largely mental hobby.
So: Dice first, then random numbers.
I have seldom played diceless, but that's fine, too.
All else being equal I like dice in and of themselves. They can be very decorative, they make fine gifts, and they are a physical reminder of the randomness of our largely mental hobby.
So: Dice first, then random numbers.
I have seldom played diceless, but that's fine, too.
RPGaDAY: Dice
I prefer dice but I also have two dice rolling programs on my phone and, Back in the Day, I even used (someone else's) Dragonbone die roller.
All else being equal I like dice in and of themselves. They can be very decorative, they make fine gifts, and they are a physical reminder of the randomness of our largely mental hobby.
So: Dice first, then random numbers.
I have seldmom played diceless, but that's fine, too.
All else being equal I like dice in and of themselves. They can be very decorative, they make fine gifts, and they are a physical reminder of the randomness of our largely mental hobby.
So: Dice first, then random numbers.
I have seldmom played diceless, but that's fine, too.
Subscribe to:
Posts (Atom)