Wednesday, March 11, 2015

Champions: Flashback to William, the Strongest Man in the World

  Earlier I wrote about the very creative character from the first Champions campaign I played in. Another very creative member of the party was my buddy Gregg. Gregg liked what I called 'simple, yet extreme, characters'. He had a tendency to make characters so over-the-top they were terrifying and yet so simple, direct, and interestingly flawed you wanted him to play them and play alongside them.
  The character of his I remember best was William. I have recreated him here in 6th edition HERO as I remember him as a beginning character.

  Background/History: William's parents were simple, rural Kentuckians. They didn't have a great deal of money, but they were devoted to their children. When their son, William, was born he was a typical, healthy boy. He grew abnormally quickly and was freakishly strong. Concerned at how others treated him his parents moved to as remote an area as possible and raised him in near seclusion.
  Eventually a rabidly anti-mutant terrorist group attacked his family. Despite his great strength William was unable to save his family and fled before the terrorists and their anti-mutant robots. He chanced across the Victory Squad who helped him defeat the robots and sheltered him. He soon joined their team. In his 'secret identity' is is, effectively, a ward of the hero Crimson. While most of the world believes the huge superhero to be a grown man he is, in fact, barely 15 years old.
  Personality/Motivation: William is a typical 15 year old boy; he is rambunctious, emotional, easily distracted, and sometimes forgetful. But he was raised to be honest, just, courteous, and respectful and he honors his slain parents by doing his best to be a good person. He is essentially illiterate and knows little of television, the internet, etc. but he is a good judge of character and is no fool, no matter how many think him to be one.
  His parents were very careful to teach him to control his strength so he is usually very careful not to break things (he has no limitations based on his incredible strength).
  Because of his youth and the loss of his parents seeing innocent people, animals, etc. harmed can cause him to lose his temper and attack someone with all him might.
  Quote: "You shouldn't ought'er have done that." clobber!
  Powers/Tactics: William is strong and tough. Very strong. He is very resistant to physical damage. And he is very, very strong. He can also leap fair distances. But mainly he is very, very, very strong. On the other hand he his defenses against energy attacks are fairly low and he has no unusual defenses (like flash defense, etc.) or life support. But man is he strong!
  He is an unsophisticated fighter; left to his own devices he will simply close with the foe that looks toughest and swing until they go down. Of course, this is typically very effective. He does take instructions well and the Victory Squad is very good at setting up foes for William to take down quickly while also protecting him from energy projectors and mentalists.
  Appearance: William stands 7' 2" tall and is massively built with broad shoulders, a deep chest, and huge muscles everywhere. He has brown eyes, sandy brown hair, and weighs about 500 lbs. He typically dresses in bib overalls and heavy work boots.

  William has a very respectable PD 35/30 and, of course, a 20d6 punch!! During play villains would far rather engage anyone to avoid getting hit by him. On the other hand anyone with a taser could, in time, bring him down.

  Next time: the energy projector.

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