Monday, September 7, 2015

Second Edition Character: Marko Ziga, Halfling Rogue

Two of my sons are Co-DMing an AD&D 2e Skills and Powers campaign so I am making three characters (we are going to jazz band adventure).
  My first is Marko Zigo, a halfling rogue.

Stats
Strength/stamina: 9  /muscle: 9
Dexterity/aim: 17  /balance: 17
Constitution/health: 12  /fitness 16
Intelligence/reason: 13  /knowledge: 17
Wisdom/intuition: 8  /willpower: 8
Charisma/leadership: 16  /appearance: 12

Racial Abilities
Stealth: When not wearing metal armors and alone or well in advance of a party he surprises as an elf.
Saving Throw Bonus: He gains a Constitution/health based bonus on all saves versus poison and magic.
Detect Secret Doors: He detects secret doors as an elf.
Mining Abilities: He detects direction underground in a 3 in 6 and he detects slopes/grades on a 3 in 4

Thief Skills (totals at 1st level)
Find and Remove Traps (40%)
Open Locks (35%)
Hide in Shadows (40%)
Move Silently (45%)
Pick Pockets (40%)
Climb Walls (55%)
Detect Noise (30%)

Other Class Abilities
Backstab
Followers (at 9th level or above)
Weapons Specialization as a fighter (at 6th level and above)

Weapons Proficiencies
Short Sword
Dagger

Non-Weapon Proficiencies (using my 2nd Edition Master List of Skills with inverted check numbers)
Tumbling 10+
Throwing 9+
Juggling 10+
Singing 15+
Prestidigitation 10+

Background
  Marko was raised by humans from a clan of Travellers. His adoptive parents have told him all of his life about how he was found in a blackberry thicket not far from a burning wagon and how his halfling mother had hidden him from attacking bandits before she, herself, had died. The Ziga clan had taken him in and raised him as one of their very own.
  Marko enjoyed his childhood of travelling between various villages and towns, entertaining the locals for food, drink, and a few coins, then moving on. He became a skilled performer, himself, and he took to the other skills of the Zigas, such as opening locks and remaining unseen, with an innate talent. His keen sense were also well trained.
  After many years as a Ziga Marko was ready to join the clan as a full adult, gaining his own wagon and being given a bride by the clan elders. His adoptive sister, Jili, took him aside and told him truths that shook his understanding of the world. Jili, who had been 8 years old when he was found, told him that he had been stolen from his parents in retaliation for his father having a Ziga arrested for theft. The clan appreciated his skill but he would always be a Foreigner, an outsider, to them; he would never have his own wagon, he would never sit in council, and he would certainly never have a Traveller wife.
  Marko, who knew how much Jili loved his as a brother, accepted the truth immediately. He gathered his hidden wealth and departed immediately. Jili could not remember where his home village had been (she was very young) but she gave Marko an amulet that had been in his swaddling clothes.
  Now Marko, still in love with the footloose life, wanfers the lands searching for adventure and clues to his own family.

Personality
  Marko is a genuinely happy person, always ready to laugh, smile, make friends, sing a song, and drink an ale. While always smiling he is also always watching and listening, catching every fleeting expression and every crack in the wall.
  He is slow to trust others, but is trustworthy himself, almost to a fault. After learning his entire life was based on lie he refuses to lie. Having learned that his 'little tricks' were actually robberies of others he is now uses his skills to search for lost hoards, not to work a crowd.
  Because of his upbringing he has a very human outlook on life and tends to dress like a human (linen shirt, linsey-woolsey trousers with suspenders, a linsey-woolsey vest, leather boots, and a porkpie hat) rather than as a halfling.